Adventures in Art – 01

Welcome to my very first episode of Adventures in Art! Sorry this came a bit later than expected, I had to make sure the preparations for my semester starting next week were in order.


Adventures in Art – Episode 1

 How I Got Started

    I’d say a good place to start chronicling my study of drawing is to explain how I started getting into the craft! I started actual self-study of drawing late last year when I was introduced to some nice drawing tutorials. One of which being a tutorial on how to draw faces by the skilled alexds1 on devianart. I’ve tried teaching myself to draw when I was a teenager but I didn’t really look at tutorials and just went by eye. I usually would stop when I realized I had no idea how to draw hands and would give up.

What I’ve Learned so Far

   The critical thing I learned when I started following alexds’s tutorials is that the key to being a good artist is to start by drawing basic shapes to act as a foundation of what you want to draw. Too often, new artists like myself will fall into a trap called “symbol drawing”, in which you try to draw an object from your memory of what it should look like. This causes your art to look very awkward since you don’t know how to render your art in a way that accurately portrays your intended object. In order to start learning to draw effectively, you have to realize a very basic rule of observation: Start seeing every object as being built up of several basic shapes, rather than just the object itself. Hands used to be a very daunting task for me but once I learned how to start drawing from foundation, I became much more comfortable with them.

   This is covered very early on in Andrew Loomis’s Drawing the Head & Hands. The best way to start drawing a human head is to begin with a simple circle! It doesn’t even half to be a perfect one, just suitable to begin the foundation of the skull. Breaking everything you observe down to its basic elements is the key to developing approaches to render on paper. It’s unanimous lesson in all the tutorials I’ve checked out so far.

If you’re a visual learner and want to see how these techniques are applied first hand, you may want to view some video tutorials. I great site I discovered is . It’s mainly centered around teaching you how to draw digital art, but the early lessons teach you how to draw traditionally (after all, how do you expect to draw well with a computer if you can’t on paper?).

Some of My Early Art

To finish, I’m going to show you how this sources helped influence my start as an artist by posting some sketches I made:


They may look rather amateur at this point, but I’m still really proud! As they say, “Rome wasn’t built in a day”, so every step forward no matter how small is important.

Until next time…

Birth of a New Blog!

Hello there, readers! This is Arcturus, and I’d like to welcome you all to my blog, Paint on the Keys. I made this site to chronicle my journey in learning how to draw art and program software. My username is inspired by the 4th brightest star in the night sky, Arcturus.

A Little About Myself

I’m a college student in his early 20s who is currently pursuing a Bachelor’s Degree in Information Technology, specializing in Software Analysis and Development. Ever since I was little, I’ve been enamored with everything tech related, you’ll always find me typing at a computer or playing a fun video game. So of course, as I grew up, I realized that the best kind of career for me to take was something involving computers. At first I wanted to either be a graphic designer or an IT manager, but my experience and influence from video games as a hobby really drew me to software development. I find the field so attractive because I see it as a way to express myself in an environment I’ve been comfortable with my whole life, and I can have the opportunity to have people experience fantastic stories and settings like the ones I play through all the time in video games.

Recently, I’ve decided to take up Art as a hobby. When I was younger, I always loved reading comics and watching cartoons from all over the world and thinking how cool it would be to develop a nice artstyle and start producing great works myself. Well, I’ve finally gotten sick of leaving my dreams as dreams and am now learning how to draw. I’m only a beginner but I believe I have a lot of potential!

It’s gonna be a tough road learning two different broad disciplines like drawing and programming, but if I stick through with it, I think my determination will pay off in dividends! Imagine becoming skilled in both programming and art, I’d be one hell of a triple threat. I’m also really interested in seeing how these two hobbies can overlap. What can I learn about programming from drawing, and what can I learn about drawing from programming?



Here’s some stuff I like besides art & programming:


  • Video Games – Role-Playing Games, or RPGs being my favorite genre
  • Anime/Manga – I mainly love action based stuff and comedies. But any series that stands out in a special way is definitely something I’m interested in
  • Tokusatsu – A Japanese genre of live action television usually starring superheroes. You know, stuff like Kamen Rider, Super Sentai, and Ultraman.
  • Japanese Language – Since 2012 I’ve been studying Japanese on and off with the goal of being able to read native level material
  • Music – Being a video game fan, I do listen to gaming soundtracks very often, but I’m also interested in genres like Prog Rock, Hip Hop, and R&B

Surprise, surprise, the aspiring programmer is a total nerd. Expect me to post about the above stuff in-between all my studies on art and tech.


Anyways, that was my brief intro post, keep reading Paint on the Keys to learn more about me and my aspirations!